Exemple #1
0
 void IdleBehaviours()
 {
     if (playerTarget == null)
     {
         return;
     }
     DistanceCheckPlayer(playerTarget); //Modify this if we have multiple targets.
     CommonBehaviours.PatrolBehaviour(this);
 }
Exemple #2
0
        void InRadiusBehaviours()
        {
            if (playerTarget == null)
            {
                return;
            }

            DistanceCheckPlayer(playerTarget);
            AngleCheck();
            FindDirection(playerTarget);
            isClearView(playerTarget);
            CommonBehaviours.PatrolBehaviour(this);
        }