public void TestDoubleLoad() { var team = new NflTeam( "PS" ); var ru = team.LoadRushUnit(); Console.WriteLine( " >>> Rush unit loaded {0} rushers; Ace back {1}", team.RushUnit.Runners.Count, team.RushUnit.AceBack ); var count1 = ru.Count; var ru2 = team.LoadRushUnit(); var count2 = ru2.Count; Assert.IsTrue( count1 == count2 ); }
public void TestGetShortYardageBack() { var sut = new NflTeam("AF"); sut.LoadRushUnit(); var sh = sut.RushUnit.GetShortYardageBack("2013", "12", "AF"); Assert.AreEqual("JACKST02",sh); }
public void TestDepthChartExecution() { const string teamCode = "NE"; var t = new NflTeam(teamCode); var sut = new DepthChartReport("2015", teamCode); sut.Execute(); var isError = false; if (sut.HasIntegrityError()) { isError = true; sut.DumpErrors(); Utility.Announce(string.Format(" Need to fix Depth Chart {0}", t.Name)); } t.LoadRushUnit(); if (t.RushUnit.HasIntegrityError()) { isError = true; t.RushUnit.DumpUnit(); Utility.Announce(string.Format(" Need to fix Rushing Unit {0}", t.Name)); } t.LoadPassUnit(); if (t.PassUnit.HasIntegrityError()) { isError = true; t.PassUnit.DumpUnit(); Utility.Announce(string.Format(" Need to fix Passing Unit {0}", t.Name)); } Assert.IsFalse(isError); }
public void TestLoad() { var team = new NflTeam("PS"); var ru = team.LoadRushUnit(); Console.WriteLine( " >>> Rush unit loaded {0} rushers; Ace back {1}", team.RushUnit.Runners.Count, team.RushUnit.AceBack ); Assert.IsTrue( team.RushUnit.Runners.Count < 50 ); }
public void TestLoadUnitCarries() { var sut = new NflTeam("SD"); sut.LoadRushUnit(); Assert.IsTrue(sut.RushUnit.Runners.Count > 0); Assert.IsTrue(sut.RushUnit.Runners.Count < 10, string.Format("{0} runners", sut.RushUnit.Runners.Count)); Utility.Announce(string.Format("Loaded {0} runners", sut.RushUnit.Runners.Count)); //Assert.IsFalse(sut.RushUnit.HasIntegrityError()); //sut.RushUnit.DumpUnit(); sut.RushUnit.LoadCarries("2013", "12"); }
public void TestAceBack() { var sut = new NflTeam( "BB" ); sut.LoadRushUnit(); Assert.IsTrue( string.IsNullOrEmpty( sut.RushUnit.AceBack.PlayerCode ) ); }
private string GenerateBody() { var bodyOut = new StringBuilder(); NflTeam = new NflTeam(TeamCode); NflTeam.LoadTeam(); PlayerCount = NflTeam.PlayerList.Count; #if DEBUG Utility.Announce(string.Format(" {0} Roster Count : {1}", TeamCode, PlayerCount)); #endif bodyOut.AppendLine(NflTeam.RatingsOut() + " " + NflTeam.SeasonProjectionOut() ); bodyOut.AppendLine(); bodyOut.AppendLine( NflTeam.ScheduleHeaderOut() ); bodyOut.AppendLine( NflTeam.ScheduleOut() ); bodyOut.AppendLine( NflTeam.ScoreCountsOut() ); bodyOut.AppendLine(); bodyOut.AppendLine(); AppendPlayerLine( bodyOut, "QB" ); AppendPlayerLine(bodyOut, "Q2"); AppendPlayerLine(bodyOut, "RB"); AppendPlayerLine(bodyOut, "R2"); AppendPlayerLine(bodyOut, "RR"); AppendPlayerLine(bodyOut, "3D"); AppendPlayerLine(bodyOut, "SH"); AppendPlayerLine(bodyOut, "FB"); AppendPlayerLine(bodyOut, "W1"); AppendPlayerLine(bodyOut, "W2"); AppendPlayerLine(bodyOut, "W3"); AppendPlayerLine(bodyOut, "TE"); AppendPlayerLine(bodyOut, "T2"); AppendPlayerLine(bodyOut, "PR"); AppendPlayerLine(bodyOut, "KR"); AppendPlayerLine(bodyOut, "PK"); AppendPlayerLine(bodyOut, "INJ"); AppendPlayerLine(bodyOut, "SUS"); AppendPlayerLine(bodyOut, "HO"); bodyOut.AppendLine(); bodyOut.AppendLine(string.Format(" {0} Roster Count : {1}", TeamCode, PlayerCount)); bodyOut.AppendLine(); bodyOut.AppendLine(); NflTeam.LoadPassUnit(); bodyOut.AppendLine( string.Format( "Pass Unit : ({0})", NflTeam.PoRating() ) ); var lines = NflTeam.PassUnit.DumpUnit(); foreach ( var line in lines ) bodyOut.AppendLine( line ); NflTeam.LoadRushUnit(); bodyOut.AppendLine( string.Format( "Rush Unit : ({0})", NflTeam.RoRating() ) ); lines = NflTeam.RushUnit.DumpUnit(); foreach ( var line in lines ) bodyOut.AppendLine( line ); return bodyOut.ToString(); }