public override void OnKeyDown(AGG.UI.KeyEventArgs keyEvent) { m_Playfield.Player.KeyDown(keyEvent); if (keyEvent.Control && keyEvent.KeyCode == Keys.S) { m_Playfield.SaveXML("TestSave"); } base.OnKeyDown(keyEvent); }
public override void OnKeyDown(MatterHackers.Agg.UI.KeyEventArgs keyEvent) { foreach (Player aPlayer in m_Playfield.PlayerList) { aPlayer.KeyDown(keyEvent); } if (keyEvent.Control && keyEvent.KeyCode == Keys.S) { m_Playfield.SaveXML("TestSave"); } base.OnKeyDown(keyEvent); }