public MainWindow() { AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; //global exception Directory.CreateDirectory(System.Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "\\RoboticArm\\Scripts"); InitializeComponent(); if (Global.DebugMode == false) { Stats.GetPingAndTryConnection(); } movement = new Movement(); xrw = new XmlReadWriter(); xrw.LoadSettings(movement); this.Loaded += MainWindow_Loaded; //some method need be call after window is loaded like gamepad because it need window handler model = new _3Dmodel(); InitCom(); netCom.SendData("1"); GetCPUandTemp(); GetTrigger(); }
public InverseKinematic(Movement mv, _3Dmodel model) { angles = new double[3, 3]; movement = mv; this.model = model; Targets = new Point3D[PointsDensity]; Settings(); }
//z = y ,x=x public BruteForceMovement(Movement movement, _3Dmodel model) { this.movement = movement; this.model = model; }