internal void Write(Writer writer)
        {
            writer.Write(IgnoredByte);

            writer.WriteRSDKString(Name);

            writer.Write(UnknownByte1);
            writer.Write(UnknownByte2);

            writer.Write(Width);
            writer.Write(Height);

            writer.Write(UnknownWord1);
            writer.Write(UnknownWord2);

            writer.Write((ushort)ScrollingInfo.Count);
            foreach (ScrollInfo info in ScrollingInfo)
            {
                info.Write(writer);
            }

            writer.WriteCompressed(ScrollIndexes);

            using (MemoryStream cmem = new MemoryStream())
                using (Writer cwriter = new Writer(cmem))
                {
                    for (int i = 0; i < Height; ++i)
                    {
                        for (int j = 0; j < Width; ++j)
                        {
                            cwriter.Write(Tiles[i][j]);
                        }
                    }
                    cwriter.Close();
                    writer.WriteCompressed(cmem.ToArray());
                }
        }
Exemple #2
0
 // Write Compressed
 public void Write(Writer writer)
 {
     writer.Write(MAGIC);
     using (var stream = new MemoryStream())
     {
         using (var writerUncompressed = new BinaryWriter(stream))
         {
             for (int i = 0; i < TILES_COUNT; ++i)
             {
                 CollisionPath1[i].WriteUnc(writerUncompressed);
             }
             for (int i = 0; i < TILES_COUNT; ++i)
             {
                 CollisionPath2[i].WriteUnc(writerUncompressed);
             }
         }
         writer.WriteCompressed(stream.ToArray());
     }
     writer.Close();
 }