Exemple #1
0
 public void OnAttacked(Ent WhoKilledMe)
 {
     Attacked?.Invoke(this, new EntEvent(box));
     if (Hp <= 0)
     {
         Die(WhoKilledMe);
     }
 }
Exemple #2
0
 public abstract void Die(Ent WhoKilledMe);
Exemple #3
0
 public void BeHit(double damage, Ent WhoHitted)//tratamento do dano levado
 {
     Hp -= (damage / (1 + Con * 0.02 + Armor)) / 100;
     OnAttacked(WhoHitted);
 }