public virtual void SetTarget(CObjectController target)
 {
     if (target == this.gameObject)
     {
         return;
     }
     if (target == null)
     {
         return;
     }
     m_Target = target;
     m_MovableComponent.targetPosition = target.transform.position;
 }
Exemple #2
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 public void RegisterObject(string name, CObjectController controller)
 {
     m_Objects.Add(name, controller);
 }