public override void Draw(MonoGameRenderer renderer)
        {
            renderer.DrawBackGround();

            renderer.BlueButton.Sprite.Rectangle = new Rectangle(415, 350, 450, 80);
            renderer.GreenButton.Sprite.Rectangle = new Rectangle(415, 250, 450, 80);
            renderer.RedButton.Sprite.Rectangle = new Rectangle(415, 450, 450, 80);

            renderer.DrawStartMenuButtons();
        }