public override void Draw(MonoGameRenderer renderer) { renderer.DrawBackGround(); renderer.BlueButton.Sprite.Rectangle = new Rectangle(415, 350, 450, 80); renderer.GreenButton.Sprite.Rectangle = new Rectangle(415, 250, 450, 80); renderer.RedButton.Sprite.Rectangle = new Rectangle(415, 450, 450, 80); renderer.DrawStartMenuButtons(); }