private void detach_MatHangs(MatHang entity) { this.SendPropertyChanging(); entity.LoaiMatHang = null; }
private void attach_MatHangs(MatHang entity) { this.SendPropertyChanging(); entity.LoaiMatHang = this; }
private void detach_MatHangs(MatHang entity) { this.SendPropertyChanging(); entity.NhaCungCap = null; }
partial void DeleteMatHang(MatHang instance);
partial void UpdateMatHang(MatHang instance);
partial void InsertMatHang(MatHang instance);