public override void setUp() { moves[0] = new generic(); moves[1] = new EvilFace(); moves[2] = new FireEn(); moves[3] = new FireEn(); //Set my stats icon = Quackathon2017.Properties.Resources.EVILman; SetStats(3, 6, 2, 0, "Fire", "Evil Man"); }
public override void setUp() { moves[0] = new EvilFace(); moves[1] = new Bite(); moves[2] = new EvilFace(); moves[3] = new laser(); icon = Quackathon2017.Properties.Resources.MysteryJack; SetStats(10, 7, 10, 0, "Robot", "Mystery Jack"); }
public override void setUp() { moves[0] = new EvilFace(); moves[1] = new Bite(); moves[2] = new EvilFace(); moves[3] = new YeastBrew(); icon = Quackathon2017.Properties.Resources.InvisbleFace; SetStats(10, 5, 12, 0, "Vulture", "InvisibleFace"); }