Exemple #1
0
 public override void OnPlayerLeave(Player player) =>
 MGUI.LogText($"[{player?.prop_APIUser_0.displayName}] [{player?.prop_APIUser_0.username}] left!");
Exemple #2
0
 public override void OnPlayerJoin(Player player) =>
 MGUI.LogText($"[{player?.prop_APIUser_0.displayName}] [{player?.prop_APIUser_0.username}] joined!");