Exemple #1
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 public abstract bool Overlaps(Zone2DBase zone);
Exemple #2
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 public abstract bool Contains(Zone2DBase zone);
Exemple #3
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 public abstract bool IsContained(Zone2DBase zone);
Exemple #4
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 public override bool IsContained(Zone2DBase zone)
 {
     return(zone.Contains(WorldCircle));
 }
Exemple #5
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 public override bool Overlaps(Zone2DBase zone)
 {
     return(zone.Overlaps(WorldCircle));
 }
Exemple #6
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 public override bool Overlaps(Zone2DBase zone)
 {
     return zone.Overlaps(WorldRect);
 }
Exemple #7
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 public override bool Contains(Zone2DBase zone)
 {
     return zone.IsContained(WorldRect);
 }
Exemple #8
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 public override bool IsContained(Zone2DBase zone)
 {
     return zone.Contains(WorldDisk);
 }
Exemple #9
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 public override bool Contains(Zone2DBase zone)
 {
     return(zone.IsContained(WorldDisk));
 }
 public abstract bool Overlaps(Zone2DBase zone);
 public abstract bool IsContained(Zone2DBase zone);
 public abstract bool Contains(Zone2DBase zone);