Example #1
0
 public abstract bool Overlaps(Zone2DBase zone);
Example #2
0
 public abstract bool Contains(Zone2DBase zone);
Example #3
0
 public abstract bool IsContained(Zone2DBase zone);
Example #4
0
 public override bool IsContained(Zone2DBase zone)
 {
     return(zone.Contains(WorldCircle));
 }
Example #5
0
 public override bool Overlaps(Zone2DBase zone)
 {
     return(zone.Overlaps(WorldCircle));
 }
Example #6
0
 public override bool Overlaps(Zone2DBase zone)
 {
     return zone.Overlaps(WorldRect);
 }
Example #7
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 public override bool Contains(Zone2DBase zone)
 {
     return zone.IsContained(WorldRect);
 }
Example #8
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 public override bool IsContained(Zone2DBase zone)
 {
     return zone.Contains(WorldDisk);
 }
Example #9
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 public override bool Contains(Zone2DBase zone)
 {
     return(zone.IsContained(WorldDisk));
 }
Example #10
0
 public abstract bool Overlaps(Zone2DBase zone);
Example #11
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 public abstract bool IsContained(Zone2DBase zone);
Example #12
0
 public abstract bool Contains(Zone2DBase zone);