//--------------------------------------------------------------------- // 玩家请求命中计算 public void c2sFishHit(uint et_player_rpcid, int bullet_objid, int fish_objid) { CLogicFish fish = (CLogicFish)mBaseFishLordMgr.getBaseEntity(fish_objid); if (fish == null) { return; } CLogicTurret turret = mScene.getTurret(et_player_rpcid); if (turret == null) { return; } CLogicBullet bullet = turret.getBullet(bullet_objid); if (bullet == null) { return; } // 通知其他模块鱼命中 mScene.getListener().onLogicSceneFishHit(et_player_rpcid, fish.FishVibId, bullet.getRate()); _calculateFishScore(et_player_rpcid, turret, fish, bullet.getRate(), bullet_objid); turret.removeBullet(bullet_objid); }
//--------------------------------------------------------------------- public void update(float elapsed_tm) { mLifeCounter -= elapsed_tm; if (mLifeCounter < 0) { CLogicTurret turret = mScene.getTurret(mPlayerId); if (turret != null) { turret.removeBullet(mBulletObjId); } return; } // 不是机器人则直接返回 if (mBulletCollider == null) { return; } CLogicFish fish = getLockFish(); if (fish == null || fish.IsDie) { EbVector3 cur_pos = CLogicUtility.getCurrentPos(mPos, mfAngle, mfBulletSpeed, elapsed_tm); mPos = cur_pos; mBulletCollider.setPosition(mPos); } else { mfAngle = CLogicUtility.getAngle(fish.Position - mPos); mPos = CLogicUtility.getCurrentPos(mPos, mfAngle, mfBulletSpeed, elapsed_tm); mBulletCollider.setPosition(mPos); mBulletCollider.setDirection(mfAngle); } if (mScene.getSceneBox().check(ref mPos, ref mfAngle)) { mLockedFishObjid = -1; mBulletCollider.setPosition(mPos); mBulletCollider.setDirection(mfAngle); } }