//--------------------------------------------------------------------- // 玩家进入炮台 public void scenePlayerEnter(uint et_player_rpcid, int turret_no, string nickname, bool is_bot, int default_turret_rate, TbDataTurret.TurretType turret_type) { scenePlayerLeave(et_player_rpcid); CLogicTurret turret = new CLogicTurret(this); turret.create(turret_no, et_player_rpcid, nickname, is_bot, default_turret_rate, turret_type); mMapPlayerTurret[et_player_rpcid] = turret; // 服务端广播玩家进入 mProtocol.s2allcPlayerEnter(turret); }