public static void ShowMe(bool win, MS2C_GuildWarFightEnd data)
 {
     GUIGuildCraftResultScene.ArenaResultWin = win;
     GUIGuildCraftResultScene.ArenaResultData = data;
     GameUIManager.mInstance.ChangeSession<GUIGuildCraftResultScene>(null, false, false);
 }
 protected override void OnPreDestroyGUI()
 {
     GUIGuildCraftResultScene.ArenaResultData = null;
     base.StopAllCoroutines();
     Globals.Instance.BackgroundMusicMgr.StopGameClearSound();
 }
 private IEnumerator ShowContentAnimation(MS2C_GuildWarFightEnd resultData)
 {
     return null;
     //GUIGuildCraftResultScene.<ShowContentAnimation>c__Iterator58 <ShowContentAnimation>c__Iterator = new GUIGuildCraftResultScene.<ShowContentAnimation>c__Iterator58();
     //<ShowContentAnimation>c__Iterator.resultData = resultData;
     //<ShowContentAnimation>c__Iterator.<$>resultData = resultData;
     //<ShowContentAnimation>c__Iterator.<>f__this = this;
     //return <ShowContentAnimation>c__Iterator;
 }