public static void ShowMe(bool win, MS2C_GuildWarFightEnd data) { GUIGuildCraftResultScene.ArenaResultWin = win; GUIGuildCraftResultScene.ArenaResultData = data; GameUIManager.mInstance.ChangeSession<GUIGuildCraftResultScene>(null, false, false); }
protected override void OnPreDestroyGUI() { GUIGuildCraftResultScene.ArenaResultData = null; base.StopAllCoroutines(); Globals.Instance.BackgroundMusicMgr.StopGameClearSound(); }
private IEnumerator ShowContentAnimation(MS2C_GuildWarFightEnd resultData) { return null; //GUIGuildCraftResultScene.<ShowContentAnimation>c__Iterator58 <ShowContentAnimation>c__Iterator = new GUIGuildCraftResultScene.<ShowContentAnimation>c__Iterator58(); //<ShowContentAnimation>c__Iterator.resultData = resultData; //<ShowContentAnimation>c__Iterator.<$>resultData = resultData; //<ShowContentAnimation>c__Iterator.<>f__this = this; //return <ShowContentAnimation>c__Iterator; }