Exemple #1
0
 public HashSet <WorldObject> GetCollidingWorldObjects(ComplexLinearExplosion ActiveExplosion)
 {
     return(WorldCollisions.GetCollidableObjects(ActiveExplosion.Collision));
 }
Exemple #2
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 public HashSet <Player> GetCollidingPlayers(ComplexLinearExplosion ActiveExplosion)
 {
     return(PlayerCollisions.GetCollidableObjects(ActiveExplosion.Collision));
 }