Beispiel #1
0
 public HashSet <WorldObject> GetCollidingWorldObjects(ComplexLinearExplosion ActiveExplosion)
 {
     return(WorldCollisions.GetCollidableObjects(ActiveExplosion.Collision));
 }
Beispiel #2
0
 public HashSet <Player> GetCollidingPlayers(ComplexLinearExplosion ActiveExplosion)
 {
     return(PlayerCollisions.GetCollidableObjects(ActiveExplosion.Collision));
 }