public bool AKIsSpawnId(AKSpawnPoint spawnpoint, AKSpawnPointType.SpawnId id) { if (spawnpoint.Type.SpawnID == id) { return(true); } else { return(false); } }
public static AKSpawnPoint AKGetSpawnId(AKSpawnPointType.SpawnId spawnid) { foreach (AKSpawnPoint point in AKSpawnPoint.Instances()) { if (spawnid != point.Type.SpawnID) { continue; } return(point); } return(null); }
//Incin return spawn Id #region Incin public static AKSpawnPointType.SpawnId AKGetSpawnIdBySpawnIdwithFacton(AKSpawnPoint spawnpoint, FactionType faction) { foreach (AKSpawnPoint sp in instances) { if (sp.faction != faction) { continue; } if (sp.Type.SpawnID != spawnpoint.Type.SpawnID) { continue; } return(spawnpoint.Type.SpawnID); } return(AKSpawnPointType.SpawnId.NONE); }
//Incin return spawn Id #region Incin public static AKSpawnPointType.SpawnId AKGetSpawnIdBySpawnIdwithFacton(AKSpawnPoint spawnpoint, FactionType faction) { foreach (AKSpawnPoint sp in instances) { if (sp.faction != faction) continue; if (sp.Type.SpawnID != spawnpoint.Type.SpawnID) { continue; } return spawnpoint.Type.SpawnID; } return AKSpawnPointType.SpawnId.NONE; }
public bool AKIsSpawnId(AKSpawnPoint spawnpoint, AKSpawnPointType.SpawnId id) { if (spawnpoint.Type.SpawnID == id) return true; else return false; }
public static AKSpawnPointType.SpawnId AKGetSpawnId(AKSpawnPoint spawnpoint) { return spawnpoint.Type.SpawnID; }
public static AKSpawnPointType.SpawnId AKGetSpawnId(AKSpawnPoint spawnpoint) { return(spawnpoint.Type.SpawnID); }