Exemple #1
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        protected AABB aABB;         //the axis aligned bounding box of the shape (recalculated every frame)

        public void SetConnectedPhysicsObject(PhysicsObject newConnected)
        {
            connected = newConnected;
        }
Exemple #2
0
 public Hit(float distanceAlongRay, PhysicsObject colliderHit)
 {
     this.distanceAlongRay = distanceAlongRay;
     objectHit             = colliderHit;
 }