Exemple #1
0
 // Use this for initialization
 void Awake()
 {
     networkIdentity = GetComponent <NetworkIdentity>();
     rb             = GetComponent <Rigidbody2D>();
     playerInput    = GetComponent <PlayerInput_Flippo>();
     playerStats    = GetComponent <PlayerStats_Flippo>();
     collisionState = GetComponent <CollisionState>();
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     playerInput             = GetComponent <PlayerInput_Flippo>();
     anim                    = GetComponent <Animator>();
     collisionState          = GetComponent <CollisionState>();
     playerInput.OnMovement += onMovement;
     playerInput.OnJump     += onJump;
     playerInput.OnStopJump += onStopJump;
     playerInput.OnAction   += onAction;
 }