Exemple #1
0
 private void CallCollisionResponse(GameObject object1, GameObject object2)
 {
     CollisionDirection.DirectionTag direction;
     direction = GetCollisionDirection(object1, object2);
     if (direction != CollisionDirection.DirectionTag.NoCollision)
     {
         GeneralCollisionHandler collisionHandler = new GeneralCollisionHandler();
         collisionHandler.Handle(object1, object2, direction);
     }
 }
 private void CallCollisionResponse(GameObject object1, GameObject object2)
 {
     CollisionDirection.DirectionTag direction;
     if (CheckCollision(object1, object2))
     {
         direction = GetCollisionDirection(object1, object2);
         GeneralCollisionHandler collisionHandler = new GeneralCollisionHandler();
         collisionHandler.Handle(object1, object2, direction);
     }
 }