public override void HandleInput(InputState input)
        {
            base.HandleInput(input);

            if (input.IsAnyFourPressed(ControllingPlayer, out playerIndex))
            {
                ExitScreen();
            }
        }
 public override void HandleInput(InputState input)
 {
     if (player.State != MediaState.Stopped)
     {
         if (input.IsAnyFourPressed(ControllingPlayer, out playerIndex) || input.IsMenuSelect(ControllingPlayer, out playerIndex))
         {
             ControllingPlayer = playerIndex;
             player.Stop();
         }
     }
     else
     {
         if (input.IsMenuSelect(ControllingPlayer, out playerIndex))
         {
             ControllingPlayer = playerIndex;
             // prompt for a device on the first Update we can
             if (!isPrompt) sharedSaveDevice.PromptForDevice();
         }
     }
 }