/// <summary> /// Deprecated Method for adding a new object to the DOG_A EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToDOG_A(DOG_A dOG_A) { base.AddObject("DOG_A", dOG_A); }
/// <summary> /// Create a new DOG_A object. /// </summary> /// <param name="bROJ">Initial value of the BROJ property.</param> /// <param name="gODINA">Initial value of the GODINA property.</param> public static DOG_A CreateDOG_A(global::System.Int32 bROJ, global::System.String gODINA) { DOG_A dOG_A = new DOG_A(); dOG_A.BROJ = bROJ; dOG_A.GODINA = gODINA; return dOG_A; }