/// <summary>
 /// Deprecated Method for adding a new object to the DOG_A EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToDOG_A(DOG_A dOG_A)
 {
     base.AddObject("DOG_A", dOG_A);
 }
 /// <summary>
 /// Create a new DOG_A object.
 /// </summary>
 /// <param name="bROJ">Initial value of the BROJ property.</param>
 /// <param name="gODINA">Initial value of the GODINA property.</param>
 public static DOG_A CreateDOG_A(global::System.Int32 bROJ, global::System.String gODINA)
 {
     DOG_A dOG_A = new DOG_A();
     dOG_A.BROJ = bROJ;
     dOG_A.GODINA = gODINA;
     return dOG_A;
 }