Exemple #1
0
        public override void Update(GameTime gameTime)
        {
            Weapon.Update(gameTime);
            foreach (IStrategy s in strategies[State])
            {
                s.Action(this);
            }

            base.Update(gameTime);
        }
Exemple #2
0
 public override void Update(GameTime gameTime)
 {
     angle = Angle(new Vector2(Mouse.GetState().X, Mouse.GetState().Y), new Vector2(Position.X + camera.X, Position.Y + camera.Y));
     Weapon.Update(gameTime);
     //base.Update(gameTime);
 }