Sends a connection from a logic receiver.
Inheritance: MultiConnectionPointSender
Exemple #1
0
        public Button(Puzzle owner)
            : base(owner)
        {
            defaultRight = Direction.X;

            Type = TypeName;
            deletable = true;
            Wall = Direction.NegZ;
            ButtonType = ButtonType.Standard;

            ConnectionSender = new ConnectionLogicSender(this);
        }
        public ButtonPedestal(Puzzle owner)
            : base(owner)
        {
            defaultRight = Direction.NegX;

            Type = TypeName;
            deletable = true;
            Wall = Direction.NegZ;

            ConnectionSender = new ConnectionLogicSender(this);
        }
 /// <summary>
 /// Disconnects from the specified sender.
 /// </summary>
 public void Disconnect(ConnectionLogicSender sender)
 {
     base.Disconnect(sender);
 }
 /// <summary>
 /// Connects to the specified sender.
 /// </summary>
 public void ConnectTo(ConnectionLogicSender sender)
 {
     base.ConnectTo(sender);
 }