/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public Bricks(Game1 g) { brickWidth = 64; brickHeight = 32; bricktiles = new Texture2D[3]; bricktiles[0] = g.Content.Load<Texture2D>("brick1"); bricktiles[1] = g.Content.Load<Texture2D>("brick2"); bricktiles[2] = g.Content.Load<Texture2D>("brick3"); this.g = g; listOfBrick = new LinkedList<BrickStruct>(); }
public NameBoxUI(Game1 g) { }