/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
 public Bricks(Game1 g)
 {
     brickWidth = 64;
     brickHeight = 32;
     bricktiles = new Texture2D[3];
     bricktiles[0] = g.Content.Load<Texture2D>("brick1");
     bricktiles[1] = g.Content.Load<Texture2D>("brick2");
     bricktiles[2] = g.Content.Load<Texture2D>("brick3");
     this.g = g;
     listOfBrick = new LinkedList<BrickStruct>();
 }
 public NameBoxUI(Game1 g)
 {
 }