public GameScreen(GraphicsDeviceManager g, ContentManager c, SpriteFont f) : base(g, c, f) { //initialize GameDraw GameDraw.Initialize(g, c, f); GameDraw.drawAdjObjects = true; KeyConfig.Initialize(); StopDrawing = false; }
public GameScreen(GraphicsDeviceManager g, ContentManager c, SpriteFont f) : base(g, c, f) { //initialize GameDraw GameDraw.Initialize(g, c, f); GameDraw.drawAdjObjects = true; KeyConfig.Initialize(); StopDrawing = false; StartNewGame(); List <string> optionList = new List <string>(); optionList.Add("Pokedex"); optionList.Add(player.name); optionList.Add("Pokemon"); optionList.Add("Save"); optionList.Add("Bag"); optionList.Add("Options"); menu = new MenuWindow(MENU_POS, optionList, MENU_PADDING); inMenu = false; Name = "GameScreen"; }