protected internal override void Draw(int x, int y) { Renderer.SetTexture((Texture)null); switch (this.m_Style) { case WindowsTextBoxStyle.Normal: GumpPaint.DrawSunken3D(x, y, this.m_Width, this.m_Height, GumpColors.Window); break; case WindowsTextBoxStyle.Flat: GumpPaint.DrawFlat(x, y, this.m_Width, this.m_Height, GumpColors.ControlDarkDark, GumpColors.Window); break; } }
protected internal override void Draw(int X, int Y) { if (this.m_xLast != X || this.m_yLast != Y) { this.m_xLast = X; this.m_yLast = Y; this.m_Clipper = new Clipper(this.m_xLast + 5, this.m_yLast, this.Width - 10, this.Height); for (int index = 0; index < this.m_Panels.Length; ++index) { this.m_Panels[index].SetClipper(this.m_Clipper); } } Renderer.SetTexture((Texture)null); GumpPaint.DrawSunken3D(X - 2, Y - 2, this.Width + 4, this.Height + 4); }
protected internal override void Draw(int X, int Y) { base.Draw(X, Y); Renderer.SetTexture((Texture)null); GumpPaint.DrawSunken3D(X + this.Client.X + this.m_Sunken.X - 1, Y + this.Client.Y + this.m_Sunken.Y - 1, this.m_Sunken.Width + 2, this.m_Sunken.Height + 2); }