protected virtual void Awake() { ProcessingEntities.Create(this); conditionManualDeploy = this is IManualDeploy; var cObject = Add <ComponentObject>(); cObject.transform = transform; if (Starter.initialized == false) { return; } Setup(); }
public EntityComposer(int components = 1) { storages = new Storage[components]; entity = ProcessingEntities.Create(); length = 0; }