Exemple #1
0
 /// <summary>
 /// After loading options, update the Dialogue System's localization in case
 /// the player changed AC's language.
 /// </summary>
 public void PostLoadOptions()
 {
     AdventureCreatorBridge.UpdateLocalization();
 }
Exemple #2
0
 /// <summary>
 /// After changing options, update the Dialogue System's localization in case
 /// the player changed AC's language.
 /// </summary>
 public void PreSaveOptions()
 {
     AdventureCreatorBridge.UpdateLocalization();
 }