Exemple #1
0
 private void timer1_Tick(object sender, System.EventArgs e) //runs one round of the game, when started
 {
     TheBall.UpdateBounds();                                 //gets the ball position
     Invalidate(TheBall.GetBounds());                        //redraws the ball
     if (speed < 5)
     {
         TheBall.Move(); //moves the ball
     }
     else if (speed < 10)
     {
         TheBall.MoveFast();
     }
     else if (speed < 15)
     {
         TheBall.MoveFaster();
     }
     else
     {
         TheBall.MoveFastest();
     }
     TheBall.UpdateBounds();          //updates position of the ball
     Invalidate(TheBall.GetBounds()); //redraws the boll
     CheckForCollision();             //checks for collision
 }