static void Initialize()
        {
            var numPresets = 4;
            values = new SoundFlowBakeSettingsValue[numPresets];

            values[0] = new SoundFlowBakeSettingsValue(1024, 1);
            values[1] = new SoundFlowBakeSettingsValue(4096, 2);
            values[2] = new SoundFlowBakeSettingsValue(16384, 4);
            values[3] = new SoundFlowBakeSettingsValue();
        }
 public void CopyFrom(SoundFlowBakeSettingsValue other)
 {
     Rays = other.Rays;
     Bounces = other.Bounces;
 }
 public SoundFlowBakeSettingsValue(SoundFlowBakeSettingsValue other)
 {
     CopyFrom(other);
 }