static void Initialize() { var numPresets = 4; values = new SoundFlowBakeSettingsValue[numPresets]; values[0] = new SoundFlowBakeSettingsValue(1024, 1); values[1] = new SoundFlowBakeSettingsValue(4096, 2); values[2] = new SoundFlowBakeSettingsValue(16384, 4); values[3] = new SoundFlowBakeSettingsValue(); }
public void CopyFrom(SoundFlowBakeSettingsValue other) { Rays = other.Rays; Bounces = other.Bounces; }
public SoundFlowBakeSettingsValue(SoundFlowBakeSettingsValue other) { CopyFrom(other); }