public static void PackAllRes_android() { platform = "android"; PackRes_Textures.platform = platform; PackRes_Textures.Pack_Textures(); PackRes_Gui.platform = platform; PackRes_Gui.Pack_Gui(); PackRes_Scene.platform = platform; PackRes_Scene.Pack_Scene(); //********************** GenerateIndexFile(); CopyResourceToStreamAssetDirectory(platform); }
public static void PackAllRes_webPlayer() { platform = "webplayer"; PackRes_Textures.platform = platform; PackRes_Textures.Pack_Textures(); PackRes_Gui.platform = platform; PackRes_Gui.Pack_Gui(); PackRes_Scene.platform = platform; PackRes_Scene.Pack_Scene(); //********************** GenerateIndexFile(); CopyResourceToStreamAssetDirectory(platform); EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTarget.StandaloneWindows); //EditorApplication.ExecuteMenuItem("Assets/Sync MonoDevelop Project"); }