Exemple #1
0
        private void bLoad_Click(object sender, EventArgs e)
        {
            work = true;
            GameServer     server = GetServer();
            OOGAccountHost oog    = new OOGAccountHost(server, tbLogin.Text, tbPassword.Text, cbForce.Checked);

            oog.Disconnected    += oog_Disconnected;
            oog.OnPlayersLoaded += oog_OnPlayersLoaded;
            oog.Receive         += oog_Receive;
            oog.BeginWork();
        }
        public static void Start()
        {
            if (oog != null || !enabled)
            {
                return;
            }
            Settings   set    = Settings;
            GameServer server = new GameServer(set.ServerName, set.Server, set.Port);

            oog = new OOGAccountHost(server, set.Login, set.Password, set.Force);
            oog.Disconnected          += oog_Disconnected;
            oog.OnPlayersLoaded       += oog_OnPlayersLoaded;
            oog.OnPlayerEnterTheWorld += oog_OnPlayerEnterTheWorld;
            oog.Receive += oog_Receive;

            oog.Meditation.MeditationType      = Settings.MeditationType;
            oog.AutoMessage.Message            = Settings.AutoMessage;
            oog.AutoMessage.Enabled            = Settings.UseAutoMessage;
            oog.AutoMessage.OnMessageReceived += AutoMessage_OnMessageReceived;

            oog.BeginWork();
        }