public BattleSetup()
 {
     Attacker     = null;
     Defender     = null;
     DefenderTile = null;
     AllTargets   = new TargetCollection();
     moveSlot     = -1;
     moveIndex    = -1;
     Move         = null;
     Multiplier   = 1000;
     BattleTags   = new Dictionary <String, object>();
     TimeForHit   = new IntReference();
 }
Exemple #2
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 public BattleSetup()
 {
     Attacker = null;
     Defender = null;
     DefenderTile = null;
     AllTargets = new TargetCollection();
     moveSlot = -1;
     moveIndex = -1;
     Move = null;
     Multiplier = 1000;
     BattleTags = new Dictionary<String, object>();
     TimeForHit = new IntReference();
 }