private void btn_start_Click(object sender, RoutedEventArgs e)
        {
            player_count = player_1 + player_2 + player_3 + player_4;
            if (player_count > 0)
            {
                one   = type_1.Text;
                two   = type_2.Text;
                three = type_3.Text;
                four  = type_4.Text;

                board board = new board();
                board.Show();
                player_win.Hide();
            }
        }
Exemple #2
0
 private void Button_Click_2(object sender, RoutedEventArgs e)
 {
     bw = new board();
     bw.Show();
 }