public void MIMIC(RBYPokemon Attacker, RBYPokemon Defender) { int replace_index; var move = MoveEnyclopedia[Defender.Moveset[RandomNumberGenerator(1, 4)].Index]; if (Attacker.Owner == 0) { replace_index = Trainer1.IndexPicked; } else { replace_index = Trainer2.IndexPicked; } var query = Attacker.Moveset.Where(p => p.Name == move.Name); if (query.Count() == 0) { Displayer.RelayMessage("The move failed"); return; } Attacker.UsedMimic = true; Attacker.MimicIndex = replace_index; Attacker.OldMimic = Attacker.Moveset[replace_index]; Attacker.Moveset[replace_index] = move; Defender.NonDmgHit(); }
private static Type ShowFunctionsAndGetFunction() { List <string> options = new List <string>(appFunctions); options.AddRange(rayConfigFunctions); Type funcInterface = typeof(IProgramFunction); var funcs = AppDomain.CurrentDomain.GetAssemblies() .SelectMany(a => a.GetTypes() .Where(t => t.GetInterfaces() .Contains(typeof(IProgramFunction)))); Console.WriteLine(); Displayer.ShowConfigItem( "本机ip或域名", RayConfigExtensionRepository.Create().GetHostAddress(), addReture: true, color: ConsoleColor.Yellow); Displayer.ShowOptions(Displayer.HighLightColor, ConsoleColor.White, false, appFunctions, rayConfigFunctions); try { int ch = InputHelper.GetNumberInput(); string funcName = options[ch - 1]; Type func = funcs.FirstOrDefault( t => (t.GetProperty(nameof(IProgramFunction.FunctionName)) .GetValue(null, null) as string) == funcName); return(func); } catch { throw new IndexOutOfRangeException( $"输入错误, 输入的必须是 1-{options.Count} 之间的整数."); } }
static void Main(string[] args) { string fileName = args[0]; IStringListProvider stringListProvider = new StringListProvider(fileName); IPersonParser parser = new PersonParser(); IPersonProviderFactory factory = new PersonProviderFactory(stringListProvider, parser); IPersonProvider personProvider = factory.Create(); var list = personProvider.GetPeople().ToList(); list.Sort(); IOutputPort output = new Displayer(); output.Send(list); stringListProvider = new StringListProvider("sorted-names - list.txt"); factory = new PersonProviderFactory(stringListProvider, parser); personProvider = factory.Create(); output = new Saver(personProvider); output.Send(list); Console.WriteLine("End"); Console.ReadLine(); }
public void Execute() { RayConfigRepository repo = new RayConfigRepository(); IList <RayPort> ports = repo.GetRayPorts(); ConsoleConfigDisplayer.DisplayRayPorts(ports); try { int ch = InputHelper.GetNumberInput("输入端口索引选择端口", tipsColor: ConsoleColor.DarkGreen); ch -= 1; if (ch >= ports.Count) { Displayer.ShowLine("输入错误, 超出索引.", ConsoleColor.Red); return; } ConsoleInputRayPortConfigBuilder rayPortBuilder = new ConsoleInputRayPortConfigBuilder(ports[ch]); RayPortUser user = rayPortBuilder.BuildPortUser(); repo.AddUserToPort(ports[ch], user); Displayer.ShowLine("操作成功!", ConsoleColor.DarkGreen, true); ConsoleConfigDisplayer.DisplayUser(user); } catch (Exception ex) { Displayer.ShowLine($"操作失败!\r\n错误:{ex.Message}", ConsoleColor.Red, true); } }
/// <summary> /// Preparations before running the game mode: "Player Vs. Computer" /// </summary> private void PlayerVsComputer() { int level = 0; // Holds the level of the computer bool isCompFirst = true; // Holds who is the first player to play // ====== Computer Levels Window ====== Displayer.DisplayComputerLevels(true); level = UserInput.SetComputerLevel(this); // ====== First to Play Window ====== Displayer.DisplayWhoIsFirst(true); isCompFirst = UserInput.IsComputerFirstToPlay(this); if (isCompFirst) { Computer computer = new Computer("Computer", Shape.X, level); Human human = new Human(string.Empty, Shape.O, UserInput); RunGameMode(computer, human); // Run the mode } else { Human human = new Human(string.Empty, Shape.X, UserInput); Computer computer = new Computer("Computer", Shape.O, level); RunGameMode(human, computer); // Run the mode } }
private bool PickSwitch(bool dead = false) { //Write a function to list switchable pokes //var alive = Trainer1.Party.Where(p => p.IsAlive == true).ToList(); //if (alive.Count > 1) // Displayer.DisplayPokesToSwitch(alive.ConvertAll(x => (Pokemon)x)); Displayer.DisplayPokesToSwitch(Trainer1.Party.ConvertAll(x => (Pokemon)x)); int selection = Input_Handler(); if (selection > Trainer1.Party.Count || Trainer1.Party[selection] == Trainer1CurrentPoke || !Trainer1.Party[selection].IsAlive) { return(false); } else { Trainer1CurrentPoke = Trainer1.Party[selection]; Trainer1.Switch(selection, Trainer1CurrentPoke); if (!dead) { Displayer.TrainerSwitchedPokemon(Trainer1.Name, Trainer1CurrentPoke.Name); } else { Displayer.RelayMessage($"Trainer threw out {Trainer1CurrentPoke.Name}"); } return(true); } }
static public Displayer SetRotationFeed(GameObject newObject, RawImage image, int size = 64, float scale = 1f, float rotation = 0f, float speed = 0f, float camDistance = 3f, float camFOV = 30f) { Displayer d = GetDisplayer(); d.Stage(newObject, image, scale, rotation, speed, camDistance, camFOV, size); return(d); }
static void Main(string[] args) { List <bool> gamesResults = new List <bool>(); for (var i = 0; i < 100; i++) { Game game = new Game(); game.SelectDoor(); Displayer.GameState(game); game.OpenEmptyNotSelectedDoor(); Displayer.GameState(game); game.ReselectDoor(); Displayer.GameState(game); game.OpenPrizeDoor(); Displayer.GameState(game); Displayer.GameResult(game); gamesResults.Add(game.IsCorrectGuess()); Console.WriteLine(); } int won = gamesResults.Count(x => x); int lost = gamesResults.Count(x => !x); Console.WriteLine(); Console.WriteLine($"You have won {won} times and lost {lost} times."); }
public void Run(IMenu <T> menu) { // display options Writer.WriteLine("welcome to our menu:"); while (true) { Displayer.DisplayNenu(menu); // read option and validate int input = DataReader.Read(menu); if (input != -1) { // run option action var option = menu.Options.First(item => item.Key.Equals(input)).Value; bool?exitMenu = option.Run()?.ExitMenu; if (exitMenu != null && exitMenu == true) { break; } Writer.WriteLine("---------------------------------"); } else { Writer.WriteLine("the input is not valid"); } } }
public override void Modify() { if (ConfigToModify == null) { return; } Console.Clear(); ShowModifyOptions(); int?ch = InputHelper.TryGetNumberInput("请输入序号来选择要修改的用户信息项"); Displayer.ShowConfigItem("你输入了", ch?.ToString() ?? string.Empty, valueColor: Displayer.HighLightColor, addReture: true); if (ch == null || !optionsMap.Keys.Contains(ch.Value)) { Displayer.PressAnyKeyToContinue("输入格式错误!", Displayer.ErrorColor); Modify(); } else { optionsMap[ch.Value].Item2.Invoke(); if (exitFunction == true) { return; } UpdateOptionsMap(); Modify(); } }
public void ShowImage(int id, string state, string path, bool protagonist) { Displayer displayer = m_Displayers[id]; //if (state!=null) // FindAndSet(id,state); if (displayer.video.GetComponent <MonitorGrid>() != null) { MonitorGrid mgrid = displayer.video.GetComponent <MonitorGrid>(); mgrid.State = state; mgrid.Protagonist = protagonist; if (mgrid.isAugmented) { FindAndSet(id, state); } } else//真实世界 { FindAndSet(id, state); } RenderTexture.active = displayer.video.targetTexture; GL.Clear(true, true, Color.black); RenderTexture.active = null; //displayer.video.targetTexture.DiscardContents(); //Graphics.Blit(firstFrameTexture, displayer.video.targetTexture); displayer.videoBG.gameObject.SetActive(false); displayer.image.gameObject.SetActive(true); displayer.image.sprite = Resources.Load <Sprite>(path); }
private void KeyBoardInputWindow_OnKeyDown(object sender, KeyEventArgs e) { ObservableCollection.Add(e); //尝试滚动到最下面 Displayer.ScrollIntoView(ObservableCollection.Last()); }
private void ShowModifyOptions() { var options = optionsMap.Select(m => m.Value.Item1); Displayer.ShowOptions(indexColor: Displayer.HighLightColor, options: options.ToArray()); }
private void MultiHitMove(string name, int atk, int def, int lvl, int basepw, double stab, double multiplier, RBYPokemon Defender, bool physpec, bool crit_chance) { int hits = RandomNumberGenerator(2, 5); int dmg; if (name == "DOUBLE KICK") { hits = 2; } for (int i = 0; i < hits; i++) { dmg = DamageCalculation(atk, def, lvl, basepw, stab, multiplier, crit_chance); Defender.TakeDamage(dmg, physpec); if (i != hits - 1) { Displayer.AttackContiunes(); } if (!Defender.IsAlive) { break; } } }
public void Start() { switch (simulationMode) { case SimulationMode.Verlet: verletSimulator = new VerletSimulator(ref verletConstants) { simulationManager = this, targetManager = TargetManager, particleDisplayer = Displayer }; verletSimulator.Start(); break; case SimulationMode.Euler: eulerSimulator = new EulerSimulator(ref eulerConstants) { simulationManager = this, targetManager = TargetManager, particleDisplayer = Displayer }; eulerSimulator.Start(); break; } // Call this from here to make sure all the required variables are set Displayer.SpawnParticles(); }
//private NextLifecycle _gridUpdate; //BoardGame in iteration #2 public GOLEngine() { _display = new Displayer(); _gameBoard = new BoardGame(); //_gridUpdate = new NextLifecycle(); _menu = new ConsoleMenu(); }
// Use this for initialization void Start() { audioManager = FindObjectOfType <AudioManager>(); checkPointSystem = GameObject.FindGameObjectWithTag("CheckPointSystem").GetComponent <CheckPointSystem>(); animator = GetComponent <Animator>(); akuAku = GameObject.FindGameObjectWithTag("AkuAku").GetComponent <AkuAku>(); lifeDisplayer = lifeCanvas.GetComponent <Displayer>(); wumpaDisplayer = wumpaCanvas.GetComponent <Displayer>(); spawnPoint = transform.position; //get the position spawn if (checkPointSystem.checkpointsUnlocked.Count > 0) { lifeDisplayer.DisplayInfo(checkPointSystem.lifeAmount); Vector3 position = checkPointSystem.checkpointsUnlocked.Last(); position.y += 0.35F; transform.position = position; } else { transform.position = spawnPoint; TeleportStart(); } }
public static void DisplayUser( RayPortUser rayPortUser, int?index = null, bool showShareUrl = true, bool addReturn = true, int intend = 2) { if (rayPortUser == null) { return; } StringBuilder s = new StringBuilder(""); StringWriter sw = new StringWriter(s); s.Append(' ', intend); Displayer.ShowConfigItem(s + "索引", index, Program.HighLightColor); Displayer.ShowConfigItem(s + "用户", rayPortUser.GetRayPortUserRemark(), Program.WarningColor); Displayer.ShowConfigItem(s + "用户Id", rayPortUser.Uuid); Displayer.ShowConfigItem(s + "用户额外Id", rayPortUser.AlterId); Displayer.ShowConfigItem(s + "等级(Level)", rayPortUser.Level); Displayer.ShowConfigItem(s + "邮箱", rayPortUser.Email); if (showShareUrl) { try { Displayer.ShowConfigItem( "分享链接", rayPortUser.GenerateShareUrl(RayConfigRepository.GetRayPort(rayPortUser)), Program.ErrorColor); } catch (Exception) { } } if (addReturn) { Console.WriteLine(); } }
static void Main(string[] args) { var displayer = new Displayer(new Model()); displayer.DisplayWelcome(true); while (true) { var input = Console.ReadLine(); if (input == "1" || input == "2") { displayer.DisplayOrganism(input); } else if (input == "3") { displayer.DisplayDonationForm("1", "1"); } else if (input == "q") { break; } displayer.DisplayWelcome(false); } }
private void StatBoostTypeMove(RBYPokemon Attacker, RBYPokemon Defender, AttackType atk, int accuracy, bool sec = false) { var query = atk.Stats.Where(p => p.Boost < StatBoostDegree.MeDown); if (query.Count() != 0 && !sec) { Defender.LastDmg = 0; Defender.NonDmgHit(); if (!HitOrMiss(Attacker.Accuracy, Defender.Evasion, accuracy) || Defender.IsMisted && !Unhittable(Defender)) { Displayer.AtkMissed(); return; } } foreach (var p in atk.Stats) { if (p.Boost < StatBoostDegree.MeDown) { Defender.IncreaseStage(p.Stat, DetermineStatDegree(p.Boost)); } else { Attacker.IncreaseStage(p.Stat, DetermineStatDegree(p.Boost)); } } }
private void YouAreFrozen(RBYPokemon Defender) { if (Defender.CurrentStatus == StatusConditionInflicted.None) { Defender.Freeze(); Displayer.Freezed(Defender.OwnerCall, Defender.Name); } }
private void ConfuseLogic(RBYPokemon Defender) { if (!Defender.IsConfused) { Defender.TakeConfusion(RandomNumberGenerator(2, 5)); Displayer.Confused(Defender.OwnerCall, Defender.Name); } }
private void StartDisplayer(Song song) { Displayer displayer = new Displayer(this, song); System.Threading.Thread dsiplayerThread = new System.Threading.Thread(new System.Threading.ThreadStart(displayer.Show)); dsiplayerThread.IsBackground = true; dsiplayerThread.Start(); }
private void RecoilLogic(RBYPokemon Defender, RBYPokemon Attacker, int dmg) { if (Defender.IsAlive) { Attacker.TakeDamage(dmg / 10, false); Displayer.RecoilHappened(Attacker.OwnerCall, Attacker.Name); } }
private void ShowMofiyOptions() { IEnumerable <string> options = optionsMap.Values.Select(v => v.Item1); Console.Clear(); Displayer.ShowOptions( hasEmptyLineAfterEachOption: true, options: options.ToArray()); }
public override void NormalPoisonDmg() { int dmg = _HealthPoints / 16; dmg = dmg == 0 ? 1 : dmg; Displayer.RelayMessage($"{Name} took poison damage"); TakeDamage(dmg); }
/// <summary> /// Preparations before running the game mode: "Player Vs. Player" /// </summary> private void PlayerVsPlayer() { Displayer.ClearWindow(); Human human1 = new Human(string.Empty, Shape.X, UserInput); Human human2 = new Human(string.Empty, Shape.O, UserInput); RunGameMode(human1, human2); // Run the mode }
private void ModifyFinished() { ConfigRepo.UpdateUser(ConfigToModify); Displayer.ShowLine("修改完成!\r\n", 2); Displayer.PressAnyKeyToContinue(); exitFunction = true; }
public void Execute() { Console.Clear(); Displayer.ShowCutLine(); Console.WriteLine(); Displayer.ShowLine(RayConfig.RayConfigJObject.ToString(), addReturn: true); Displayer.ShowCutLine(); Displayer.PressAnyKeyToContinue(); }
public void SetConcerned() { if (isLocked) { return; } concerned = true; display = CreateDisplay(); }