Exemple #1
0
 public TextureSamplerDesc(WrapUVW wrap, FilterMinMagMip filter, TextureReadMode normalizedFloat, TextureIndexMode normalizeCoords, uint v1, float v2) : this()
 {
     Wrap          = wrap;
     Filter        = filter;
     Read          = normalizedFloat;
     Index         = normalizeCoords;
     MipLevels     = v1;
     MaxAnisotropy = v2;
 }
Exemple #2
0
        public static TextureSamplerDesc GetDefault(WrapMode wrapmode)
        {
            var wrap = new WrapUVW(wrapmode, wrapmode, wrapmode);

            TextureSamplerDesc desc = Default;

            desc.Wrap = wrap;

            return(desc);
        }