public void SavePrimListToXml2(EntityBase[] entityList, TextWriter stream, Vector3 min, Vector3 max)
 {
     SceneXmlLoader.SavePrimListToXml2(entityList, stream, min, max);
 }
Exemple #2
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 public void Add(EntityBase entity)
 {
     m_entities.Add(entity.UUID, entity.LocalId, entity);
 }
 public void SavePrimListToXml2(EntityBase[] entityList, string fileName)
 {
     SceneXmlLoader.SavePrimListToXml2(entityList, fileName);
 }
Exemple #4
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 public bool TryGetValue(uint key, out EntityBase obj)
 {
     return(m_entities.TryGetValue(key, out obj));
 }