Exemple #1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Rect))
            {
                LogError("owner is not initialized. Add Action \"newRect\".");
                return;
            }
            OpenCVForUnity.CoreModule.Rect wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Rect, OpenCVForUnity.CoreModule.Rect>(owner);

            if (!(storeResult.Value is OpenCVForUnityPlayMakerActions.Rect))
            {
                storeResult.Value = new OpenCVForUnityPlayMakerActions.Rect();
            }
            ((OpenCVForUnityPlayMakerActions.Rect)storeResult.Value).wrappedObject = wrapped_owner.union(new OpenCVForUnity.CoreModule.Rect((int)rect_x.Value, (int)rect_y.Value, (int)rect_width.Value, (int)rect_height.Value));
        }