public static void PostZone() { LocationManager.Init(); OdinPlus.InitNPC(); if (ZNet.instance.IsDedicated() && ZNet.instance.IsServer()) { OdinData.loadOdinData(ZNet.instance.GetWorldName()); } }
private static void Postfix() { if (ZNet.instance == null) { return; } { if (CheckPlayerNull() || OdinPlus.m_instance.isLoaded) { return; } OdinData.loadOdinData(Player.m_localPlayer.GetPlayerName() + "_" + ZNet.instance.GetWorldName()); } }