public AddPacks ( byte player, System.Guid packs, bool selfOnly ) : void | ||
player | byte | |
packs | System.Guid | |
selfOnly | bool | |
Résultat | void |
public void AddPacksReq(Guid[] packs, bool selfOnly) { _broadcaster.AddPacks(State.Instance.GetPlayer(_sender).Id, packs, selfOnly); }