public GriddleRunning(Griddle griddle) { this.griddle = griddle; StateMsgForExamine = "running"; griddle.spriteHandler.ChangeSprite((int)SpriteState.Running); griddle.SetWattage(griddle.circuitWattage + griddle.magnetronWattage); }
public GriddleUnpowered(Griddle griddle) { this.griddle = griddle; StateMsgForExamine = "unpowered"; griddle.spriteHandler.ChangeSprite((int)SpriteState.Idle); griddle.HaltGriddle(); griddle.SetWattage(griddle.circuitWattage); }
private void Start() { griddle = GetComponent <Griddle>(); }