public CurrentEditSpot()
 {
     RendererFactory.GetInstance().WriteNextFrameEvent += new WriteNextFrameCallback(CurrentEditSpot_WriteNextFrameEvent);
     //Terrain.GetInstance().renderableminimap.Render += new RenderableMinimap.RenderHandler(renderableminimap_Render);
 }
Exemple #2
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 public RenderableWater(Vector3 pos, Vector2 scale)
 {
     this.pos   = pos;
     this.scale = scale;
     RendererFactory.GetInstance().WriteAlpha += new WriteNextFrameCallback(RenderableWater_WriteNextFrameEvent);
 }